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Logan Pladl
Technical Game Designer
Shotgun Sumo
Accomplishments
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Came up with the idea for the game and designed the core gameplay systems.
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Ran playtesting sessions; improved the gameplay according to playtesting results and feedback.​
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Designed the stages and iterated on them according to playtesting and collected heatmap data.
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Implemented much of the core gameplay systems and mechanics.​
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Created the start menu, level select screen and tutorial.
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